Version History
1.0
-First release.
1.1
-Fixed a bug which crashed the computer if Show High Scores was selected with OS 8.0 and above.
1.2
-Fixed a new bug that crashed the program, and turned the sound off, requiring a restart to get the sound back, with OS 8.0 and above. Also fixed a bug with Clear high scores that showed up after the 1.1 fix.
1.2.1
-Minor improvement with New high score dialog.
1.3
-Asynchronous sounds.
-Another minor improvement with the new high score dialog.
-Changed all Alerts to Dialogs.
-Confirmation dialog with Clear High Scores.
-Two sound channels.
-The Super Healer is more random.
-More extensive Help.
-You can now turn sound on and off.
-If you die twice (i.e. One monster kills you, than another in the same turn) The high score will only be checked once.
-Negative scores are no longer treated as positive scores with the high scores list.
-Added the Nuke enemy.
-Dice now give out more money.
-Fixed a bug that if the main window was moved, and Show high scores, Clear high scores, or you got a high scores, a new window would be drawn in the place it was originally.
-Added "Click to continue" in the high scores window to make it more obvious how to dismiss the window. Along with a few minor improvements to this window.
-The number of levels was increased from 15 to 20.
-Minor improvements in the Score bar along the bottom of the screen.
-Minor Hit point adjustments.
-The keys are no longer hard coded!!! Woo Hoo!
1.3.1
-A new High Scores menu has been created to alleviate some of the cluster in the File menu.
-The first Help Menu has been removed to stop the confusion of two Help menus in OS 8.5 and placed the Space Dungeon Help under the real Help menu.
-An Edit Menu has been added to make the program more Mac-like.
-The Keys and Sound Menu Items have been combined into a single preferences Dialog and placed in the Edit menu.
-Some unnecessary Dialogs and graphics which made the size of the program smaller.
-The Collapse box has been taken out of the High Scores! window.
-If Space Dungeon is unable to create a Preference file, it now gives an alert dialog before quitting instead of just quitting.
1.3.2
-Fixed a tiny bug in the Preferences file that didn't really affect anything.
-When Clear High Scores was selected, the Confirmation Dialog remained until you dismissed the High Scores! window. Now the Dialog is dismissed properly.
-Now when the High Scores! window is displayed, the button on the little mouse picture blinks. I know very rapidly, but I can't help that.
-Added the arrows in the preferences to make it "look better", and to make it easier to navigate.
-Now there are 'Previous' buttons in the last two Help dialogs.
-Added a defaults button to the Preferences dialog.
-It now checks to see if you have color, System 7 or above, and a 68030 or above.
-Now when you click the mouse to get rid of the High Scores! window, it no longer gets registered as a game click. It only dismisses that window.
-The is now a Game Over! picture that goes over the main window when you die. Otherwise, you may think that the game froze when it was really just waiting for you to select New Game.
-The Help key now activates the help system.
1.3.3
This was an internal build.
2.0b1
-You now start out with 15 Hit Points instead of 10.
-There are now 25 Levels.
-You can now get poisoned. (Info on this earlier in the Read Me).
-You can now run out of water. (Info on this earlier in the Read Me).
-Moved the window up to make sure it fits (with the new addition to the bottom) on a 640x480 monitor.
-The Cursor is now a "looking down the barrel of a phaser rifle".
-You can now dismiss the High Scores via either clicking the mouse button, or hitting a keyboard key.
2.0b2
-The bug which did not register the click directly after the high scores are dismissed is now fixed.
-The word "Congratulations" in the high scores dialog is now spelled correctly.
-New Eyeball and Money Bag graphics.
-Hopefully squashed a bug where the sound would go out if using GoMac and certain screen savers.
2.0b3
-All new graphics thanks to Joel Schou!
-The water item has been removed due to popular demand.
-All new About Space Dungeon Dialog box.
-Poison doesn't kill you as fast now.
-Updated the in game help system with new explanations, pictures, and items.
-Removed "Click Mouse button to continue" In the high scores boxes, due to the ability to either click the mouse button, or press a key to continue.
-If you get a high score, it will now be both red and green, plus bold for easier viewing.
-A new preference file is created for Space Dungeon 2.0
-Implemented new, safer functions for turing sound on and off.
-The Creator code is now SD20.
-Releases all sound handles upon quitting to eliminate any memory leaking.
-With some help from Jason Kulas of iDevGames.com, I was able to produce a PPC version of Space Dungeon that doesn't crash when playing sounds. Thanks a bunch Jason.
2.0b4
-It's now safer to pick up dice, as you stand a much better chance of making money, and much less chance of losing money.
-Getting poisoned at higher Hit Point levels is now more dangerous due toquicker deduction of Hit Points.
-More Antidotes will appear in the next room (through an exit tile) if you are poisoned going through.
-The Space Dungeon application now run nativly on 68k and PPCs.
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Arbitrary Quote - I finally came up with a punishment for the boy. First, no leaving the house, not even for school. Second, no egg nog. In fact, no nog period! And third, absolutely no stealing for three months!